Men's singles · 2026-08-23
Kodai Naraoka vs Alex Lanier — BWF World Championships 2026, F
Alex Lanier won 2–0
AI-powered rally-by-rally match analysis.
Alex Lanier dominated this match with identical 21-11 victories in both games, never allowing Kodai Naraoka to mount serious resistance despite four lead changes in the opening game. Lanier's decisive runs—an eight-point surge from 12-10 to 20-10 in game one and a seven-point burst closing out game two—showcased superior court positioning and finishing, with five smashes converted to winners compared to Naraoka's two. Naraoka's unforced errors from blocks and net play proved costly when the rallies extended, as both players traded lengthy exchanges averaging over fourteen shots per rally.
Point progression
View game scores
| Game | Kodai Naraoka | Alex Lanier |
|---|---|---|
| Game 1 | 11 | 21 |
| Game 2 | 11 | 21 |
Rally length
Avg rally — by shots
14.7shots
Avg rally — by time
16.4sec
Rallies by length (shots)
View data
| Length (shots) | Rallies | Avg seconds |
|---|---|---|
| 1–2 | 1 | 4.8 |
| 3–4 | 5 | 6.0 |
| 5–8 | 16 | 8.2 |
| 9–14 | 16 | 12.6 |
| 15–20 | 11 | 18.1 |
| 21+ | 15 | 32.0 |
Shot patterns
Most common 3-shot runs
- 1.B1Backhand Lift Cross→A1Around-the-Head Smash Straight→B1Forehand Block Straight
Happened 6× out of 63 rallies
- 2.B1Forehand Block Straight→A1Backhand Net Straight→B1Forehand Lift Straight
Happened 6× out of 63 rallies
- 3.A1Backhand Net Straight→B1Forehand Lift Straight→A1Around-the-Head Clear Cross
Happened 4× out of 63 rallies
- 4.A1Forehand Block Straight→B1Backhand Net Cross→A1Backhand Lift Cross
Happened 4× out of 63 rallies
- 5.A1Forehand Lift Cross→B1Forehand Drive Straight→A1Backhand Block Straight
Happened 4× out of 63 rallies
Most common 5-shot runs
- 1.A1Backhand Lift Cross→B1Around-the-Head Smash Straight→A1Forehand Block Straight→B1Backhand Drive Middle→A1Backhand Block Cross
Happened 2× out of 63 rallies
- 2.B1Around-the-Head Half Smash Straight→A1Forehand Block Straight→B1Backhand Net Cross→A1Backhand Lift Cross→B1Backhand Drop Straight
Happened 2× out of 63 rallies
- 3.B1Forehand Block Straight→A1Backhand Net Straight→B1Forehand Lift Straight→A1Around-the-Head Clear Cross→B1Around-the-Head Half Smash Cross
Happened 2× out of 63 rallies
- 4.A1Long Serve Body→B1Around-the-Head Half Smash Straight→A1Forehand Block Straight→B1Backhand Block Middle→A1Backhand High Lift Straight
Happened 1× out of 63 rallies
- 5.A1Short Serve Body→B1Backhand Flat Push Straight→A1Forehand Clear Straight→B1Around-the-Head Smash Straight→A1Forehand Block Straight
Happened 1× out of 63 rallies
Who did what
By player
Most-used shots
click a bar
View data
| Shot | Share | Shots |
|---|---|---|
| Lift | 24% | 111 |
| Block | 19% | 91 |
| Net | 16% | 77 |
| Smash | 12% | 58 |
| Drop | 9% | 41 |
| Clear | 8% | 38 |
Points won — by shot
click a bar
Smash
23%
View data
| Shot | Share |
|---|---|
| Smash | 23% |
| Lift | 18% |
| Drive | 14% |
| Block | 9% |
| Drop | 9% |
| Net | 9% |
| Brush | 5% |
| Clear | 5% |
| Kill | 5% |
| Serve | 5% |
Points lost — by shot
click a bar
Block
38%
View data
| Shot | Share |
|---|---|
| Block | 38% |
| Smash | 21% |
| Lift | 19% |
| Clear | 7% |
| Kill | 5% |
| Net | 5% |
| Drive | 2% |
| Drop | 2% |
Rally outcome
- unforced error48%
- forced error27%
- winner25%
View data
| Outcome | Share |
|---|---|
| unforced error | 48% |
| forced error | 27% |
| winner | 25% |
Most-used shots
click a bar
View data
| Shot | Share | Shots |
|---|---|---|
| Lift | 24% | 112 |
| Block | 19% | 91 |
| Smash | 13% | 60 |
| Net | 12% | 56 |
| Drop | 9% | 43 |
| Serve | 9% | 42 |
Points won — by shot
click a bar
Smash
31%
View data
| Shot | Share |
|---|---|
| Smash | 31% |
| Block | 14% |
| Lift | 14% |
| Drop | 12% |
| Drive | 10% |
| Clear | 7% |
| Kill | 7% |
| Net | 5% |
Points lost — by shot
click a bar
Block
23%
View data
| Shot | Share |
|---|---|
| Block | 23% |
| Drop | 18% |
| Net | 18% |
| Lift | 14% |
| Smash | 14% |
| Brush | 5% |
| Drive | 5% |
| Kill | 5% |
Rally outcome
- unforced error48%
- forced error27%
- winner25%
View data
| Outcome | Share |
|---|---|
| unforced error | 48% |
| forced error | 27% |
| winner | 25% |
Your game, this treatment
Want to see how you stack up against the pros?
Compare your gameplay with the GGAB app. Get this exact rally-by-rally breakdown for your own footage, then put your numbers side by side with the pro data on this page: errors, rally length, shot mix, patterns.
Sign up to compare your gameplay